Next up
every day closer to finishing
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
THE ZOMBONI
BFD Leaked CUTSCENE !!
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
Photo negative mickey, Blue, Percy
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
I don't know
URGENT DRASTIC DEVELOPMENT CHANGES READ ARTICLE (april fools joke post)










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