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Some drawings and a digital oil paint. You can see the entrance of the Chasm in one of them. These are early bases for later work to generate the images of the game. They gide color and shape. The comes the digital paint and retouch.
And this is a screenshot of how it is looking for the upcoming Windows version. I remade the UI so it fits big screens and added decorations so there's no excessive empty space. They also add to immersion and more artistic look.
I made a gameplay video for my game Caverns and Dryads! I did it with VSDC, a nice video editor.
It's of the upcoming Windows version but the android one is very similar.
#gamedev #turnbased #indiedev #devlog #roguelike #rpg #freegames
This week's Fan Art Friday celebrates #CronosNewDawn
Accept the quest in your quest log to get started.
GJ Pro-Tip: Not sure what to make? Check out the game's Steam page for inspo: https://bit.ly/cronos-steam
Continuing #mygamefeatures. Mosters have special attacks. They have animated effects. Monsters also have vulnerabilities and are inmune to some attacks.
#indiegames #turnbased #gamedev #devlog #rpg #rpggame #roguelike #roguelite
Our Slime Heroes Quests End on April 14! Don't miss out on your chance to get Coins and a trophy!
I changed the art of the splash screen video, and the cover. The heroine in the old one was not matching the style of the rest of the illustration, and light was not coherent.
Another one of #mygamefeatures. Combat! Monsters have powers and special attacks. You have to be strategic and decide when to recover or cast magic, defend to attack the next round, try to escape, and what kind of attack may hurt the monsters.
Congratulate our Inayah Quest winners!
The winners are tagged in the article!
Check out Inayah for yourself: https://bit.ly/STEAMINAYAH
Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic
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