Game
Caverns And Dryads

1 day ago

Read the article! :)


Hello, dear adventurers :)

I've fixed several bugs, and one very important one:

  • Some players managed to complete the Purple King quest much earlier than expected. It's surprising, since it usually takes days or weeks! However, due to a bug, they didn't receive the achievement… I'm very sorry. It's now fixed: on your next playthrough, the game will check your progress and award you the achievements “Heroes of Subterranea” and “Defeating the Aberration.”

  • Are you in Arcanopolis or nearby? You can now travel to Verdant Grotto, as I’ve opened a new path. Check the map—it contains visual hints about which places are connected (paths or portals similar to others — hint: look at Subterranea’s portals).

  • Music no longer stops, the door illustration has been improved, and the “Cancel” button in the grimoire is now named “Exit,” for clarity.

What am I working on now?

  • More chapters for the main quest and other essential ones

  • random quest system to keep the action going

  • Backstory chapters to better understand the protagonists and their connection

  • When the Purple King quest ends, you’ll see that our heroes are no longer just companions, but friends. And in future quests, they could become lovers or something more. They may need a home, so start saving—I'd love to add housing options too.

  • Chapters set in inns and town locations will add new possibilities and encounters.

On the blog, I’m writing a post about Sioul and the magic casters in the universe. I already published one about Tamzyn and her personality. Now it's Sioul’s turn. Feel free to read it if you'd like.

In a few days, a Maps DLC will be released. It’s not required to play—just for those who want a large printable map to study outside of the game.

This DLC also serves as dev support. If you buy it, you help fund hardware, software, educational materials… or simply show your appreciation. It’s offered at a low price, and you don’t need to purchase it: the game is and will remain free. Just by playing, you're already giving me great support—thank you so much! Some players asked if they could contribute more, so it’s there for them.

Other DLCs in the pipeline:

  • Bestiary of monsters and creatures

  • History of the Chasm (key characters, races, lore...)

  • Interactive Grimoire

  • Tabletop RPG version of the game

  • Long-term novel project

All of this will be updated as well, but my priority remains adding features to the base game, which will stay free. I want everyone to play without barriers, and the extras are just for those who want to dive deeper.

Please share your ideas in the comments or forums—I'd love to know what features interest you most and whether these DLC ideas appeal to you.

Thank you endlessly for playing! I can’t thank you enough for stepping into my world and bringing it to life :)

Complete Changelog – Version 1.2.2 (August 3, 2025)

  • Arcanopolis is now connected to Verdant Grotto

  • Fixed typos and incorrect naming

  • Added music to scenes that lacked it

  • Removed critical error in combat tutorial

  • Fixed the “Place of the Woods” lore note not showing

  • Removed duplicate grimoire icon in Windows exploration screen

  • “Cancel” button renamed to “Exit” in grimoire casting screen

  • Improved door illustration (previous version was blurry)

  • Fixed achievement delivery for players who completed the Purple King quest

  • Corrected milestone reward that wasn't working properly



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1.2 Update: quest of the Purple King!

EXCITING NEWS!

You can now update the game to version 1.2. This version brings life to the Caverns and Dryads: quests engine, new chapters, boss monster!... READ THE ARTICLE FOR FULL INFO!

New release includes loot after combat!

My game is coming soon to Steam, for Windows! https://store.steampowered.com/app/3634870/Caverns_And_Dryads/ I you like my work, go there and wishlist it! you will be told when I release it!

Another of #mygamefeatures. Spell casting. There are 7 types of spells, and 12 realms of magic. Some magic works against some kind of monsters. They have visual effects,and sound. The wizard can turn a though situation into a success if you are strategic

I added a bunch of features to the game! You can update now, and enjoy them. As the list may be boring to read, and it's better to show them, I encourage you to visit my blog and see:

http://www.beautifulfantasy.art/2025/06/version-111-whats-new-in…

I've published a post on how I make my graphics. Some will hate it anyway, others will appreciate. ​Here it is: http://www.beautifulfantasy.art/2025/04/the-art-of-intuition-my-… You can recognize one of the images of the intro story that has a special meaning: the entrance to the Chasm.​

New version for Android! And upcoming version for Windows! See screenshots and what's next on my blog: http://www.beautifulfantasy.art/2025/04/upcoming-windows-version…

Did a forum for my game. It's all new now, but hope some will use it. If not, it just helps me to track featured easier.

Feel free to come and ask things, or if you played, there's a lot for you. cavernsanddryads.foroactivo.com

#roguelike #rpg

Windows version coming to Steam and here. Read the article!!

Coming soon: Secondary quest and boss battle! See article to see what I am working on!