Next up
The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !
New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...
Progressive/dubstep gun has been massively updated!
A new effect, the twintails. Purely aesthetical. And some new maps too. Also composed lots of soundtracks that you can already hear here.
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!
This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!
Just to show something else than just pics this time, here's a showcase of all the effects made so far.
Just made a stats screen to replace automap. It will display more infos in the future I guess... ^^










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