Next up
So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!
Progressive/dubstep gun has been massively updated!
It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!
The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!
Just to show something else than just pics this time, here's a showcase of all the effects made so far.
This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p
The first DLC of 34DOOM is in strong progress !! Expect it for before the end of this year !
New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...
A new map completed, based on the flat of my childhood which comes very often in my own dreams.











0 comments