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Game
34DOOM - La 34ème DOOMension
4 years ago

The Golden Pokeball can now spawn a new random entity! And you better not get this one in critical moments. Because not only it does nothing, but it also stays in the level forever!




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The japan section is building and will have at least 2 maps. I'm pretty happy of the street one. The other one is based on a recent dream of mine. Don't ask...

The current map under making. And yet you don't have the sound... And yeah, you can kill it. Unless the monsters does it for you? :p

So GZDoom 4.5.0 got released and it made a mess on the game's code, especially in the audio. This got me so paranoid, i think i'll have to recheck everything. On top of that, i need more ideas & motivations for the game's levels. btw here's a new thing!

New effect on the work: the guitar effect! For now it just plays rock music but it might be used to unlock new paths in the future...

This is a lil bit of a spoil, but here's a lil easter egg that will be hidden in a future deathmatch map. SonAmy fans, this is for you! :p

It's been a while I haven't worked on it because of my RL school/job... But I had to add this because this meme goes pretty well with the pirate level!

Just to show something else than just pics this time, here's a showcase of all the effects made so far.

Aren't they cute? They're part of a quest to accomplish in the Maniac Mansion level in order to get the second power of your player char! :p

Introducing some of the implemented powers. The hand with the eye lets the player go back to the nexus without waking up.

Two new effects, the scooter (to move faster) and the zombie (to move slower and drip blood). Also, all the collected effects will appear as trophies in the real world.