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10
9 months ago

Once again impressed with just how convenient, flexible and easy things are in Godot. This LIDAR experiment I made in 30 minutes from scratch... Using SDF collission and 10000 GPU particles. Great performance on a GTX1060ti.




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Progress on the Marble Assault Classic bossfight level. Textures are still basic, but I'm happy with the arrangement so I can start wrapping this up :)

Testing the bossfight, it's almost functional lol :P

I really wanna get things done this weekend!

There we go, (mostly) proper menu. Hiscores are displayed for each unlocked level, locked levels are greyed out.

May have forgotten the "back" button lol

yes... Spiritwell is still being worked on...

This is one angry mofo. He's also your boss.

Better work faster!

Taking a short break from Marble Assault to finish up the beta of Keep It Running. More to come soon!

A little scene from Cyan, my horror RPG.

Here's the Early Access trailer of Keep It Running, now available on ItchIO and soon (?) on Gamejolt, maybe lol

Updated trailer for the final release coming soon too :)

Keep It Running is FINISHED! Alas I cannot yet publish it on Gamejolt because I STILL do not have been accepted for payments... Are they ever going to respond.

In the meantime you can buy it on ItchIO :)

#NinjaScroller 1.61.5 BUILD 46

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

Watch 30s of #Gameplay 20241122

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Sorry for the quietness the past 3 weeks, Disinfection is requiring a lot of attention and it's _that_ time of the year haha

I may also have some news about my Industrial Revolution factory worker horror game, soon~