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This is the new resource management of The Bunker, finally running under GODOT!!! We've been porting the game for one week already and it's looking better than ever. more stable, more visually appealing and with shaders that will make it look great.
The Bunker started as a visual novel with some extended mechanics in Renpy. Now I migrated it to Godot and it allowed us to enhance the gameplay beyond our initial expectations. Now looting places is a survival horror experience.PD:Icons are placeholders!
Exploration has gone insane in The Bunker. 15 different locations, each one with unique stories, characters and dilemmas. Scary and beautiful at the same time!
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
If you're exploring some ruins it's better to go with your loyal dog for protection. The Game Contest edition is about to be ready after working non-stop for more than 5 weeks. I think we never did something so powerful in such a hurry!
BIG NEWS: Your Bandit can wear a Game Jolt hat and shirt in Bandit Trap!
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
It ends on March 23rd at 6 am CET!
The game has changed so much since the competition that it looks like a different game. There are so many new options and features....
The neowiz contest is coming to an end and we're working without rest to proved the best version of what the Bunker could be. The game features so much mechanics now...And this is just the beginning.the game can be so much more...
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Creating a highly narrative experience is really tough. We have created a graph to see all the interconections between the different conversations and paths you can have. Flags, dependencies and alternative narrations can be seen here!!














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