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Dialogue System for Shroudfell - Devblog 2
An in-depth look at the design decisions behind the dialogue system used for Shroudfell.
This is one of the very first areas of Shroudfell. You can see it went through various iterations since we started development.
Introducing Shroudfell - Devblog 1
A Devblog about how we got to work on Shroudfell.
We are Game Tokoro and this is our first Project called Shroudfell. You can find our Twitter and Instagram through our linktree: linktr.ee/GameTokoro
We will soon start posting on our Devblog, detailing the development of Shroudfell.
This is the second main character of Shroudfell, Lia. She will be joining you on your journey into the depths of the Abyss.
art comission.
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar ๐ For @ManutkArt 's #ThreeColorsChallenge!
a drawing I did because I was bored๐ช. But I love how it turned out.๐
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