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This is Sol the main character of Shroudfell. The script above the name is the written language of the people living around the Abyss.
This is one of the very first areas of Shroudfell. You can see it went through various iterations since we started development.
Dialogue System for Shroudfell - Devblog 2
An in-depth look at the design decisions behind the dialogue system used for Shroudfell.
We are Game Tokoro and this is our first Project called Shroudfell. You can find our Twitter and Instagram through our linktree: linktr.ee/GameTokoro
We will soon start posting on our Devblog, detailing the development of Shroudfell.
Introducing Shroudfell - Devblog 1
A Devblog about how we got to work on Shroudfell.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
"Our work is never over" they said.
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