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Dialogue System for Shroudfell - Devblog 2
An in-depth look at the design decisions behind the dialogue system used for Shroudfell.
Introducing Shroudfell - Devblog 1
A Devblog about how we got to work on Shroudfell.
This is one of the very first areas of Shroudfell. You can see it went through various iterations since we started development.
We are Game Tokoro and this is our first Project called Shroudfell. You can find our Twitter and Instagram through our linktree: linktr.ee/GameTokoro
We will soon start posting on our Devblog, detailing the development of Shroudfell.
This is Sol the main character of Shroudfell. The script above the name is the written language of the people living around the Abyss.
Short intro of us ๐โ๏ธ
We're an eletro duo based in Seoul ๐ฐ๐ท Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era ๐ฝ CD listenin ๐ beeper beepin ๐พ floppy disks floppin days ๐
Stream now! ๐ง
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโฆ
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.๐ก๐ก Bookmark pre-launch page๐๐๐
https://www.kickstarter.com/projects/rdvindiegame/the-patagonianโฆ
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐ฅณ
I want to know - what's your favourite quest reward?
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed











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