Next up
With great satisfaction
, I am pleased to announce the launch of the first public version of my web portfolio. The site isn't perfect yet and I will continue to add little extras as time goes on. https://matteosantoro.dev/
I have started recreating the old game #Gargoyles from scratch, which was released back in 1995 for #SegaGenesis . The intention is to create a native version for Windows / macOS / Linux. #gamedev #pixelart #retrogame
It's not a game but my web portfolio in development, with gamification system . It's possible move the player sprites with directional buttons on all webView and interact with UI.
A first test with #crocotile3D . It's not finished,i just need it as an exercise to learn the program. #pixelart #lowpoly #3dmodel #8bit #gamedev #gamedesign #3dlowpoly #godot #GodotEngine #dev
My portfolio is finally ready! ๐๐ฎ
๐ New features:
Enhanced #gamification: unlock doors, mini-level
New #easterEggs, improved core & auto-translation
Now online! ๐พ๐
#webDev #Portfolio #GameDesign #coding #JavaScript #UX #frontend
Iโm developing a mega update that improves the gamification of my web portfolio.
Stai tuned ๐
#webdev #FrontEnd #gamedev #gamedevelopment #Webdesign #pixelart #8bit #retrogamecollect
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Chiaki Nanami!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)















0 comments