Game
Link It Up!

7 years ago

This level in particular focuses more on platforming than on puzzle element of the game and it changes the pace from relaxed to something a bit more tense.
Which is cool in my opinion, but I'd like to know what do you think about it.




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The Drowned

- Rotting in silence for decades, now they rise to drag you into their eternal sleep

I made some puzzles for Link It Up! in a last few days. They aren't too hard but they shouldn't be if you ask me. I'm trying to make them relaxing and, in general, enjoyable to play.

New enemy type! – Skeleton Knights

- Once noble warriors, now risen from ancient battlefields to serve the Dark Queen’s will

Hi everyone! I wasn't posting in a while so I just wanted to let you know that that's it for now regarding Link It Up! and Thank you for following my devlogs!

Hop! Hop! ... Getting closer to release! :D #screenshotsaturday #gamedev #indiegame

I added animations for connectors and I made them thicker. Hopefully, they aren't as boring to look at now :D

For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.

What do you think?

Throughout our game you'll encounter giant Monsters inspired by Slavic mythology.

Awaken them at your own risk

Oopsie!

Concept art for monsters in our 2nd biome made by [Fran Domljan](https://www.instagram.com/concept.byfern)