Next up
Starting to work on the intro area for level 3. Still a ways to go in over all level design but needed to get some art going this week. I'm pretty happy with how it turned out.
New screenshot, currently retexturing the first level. Still a bit to go before the level is feeling good.
Final environment update for the week. Got some billboards in the game and started to add some of the companies to them. Excited to have next week for a few more environmental props then some GUI work. Debating if I'm going to investigate some lighting.
New screenshots uploaded!
New screenshot of the final level!
Finally getting back to some work on SB2. Right now I'm taking a crack and working through the over all look with some early texture tests here. Before it was a random assortment of stuff so I'm trying to have a more cohesive vision.
New shot for DIRE. Happy screenshot Saturday.
Slowly working through the environment art for the 3rd level. It's taking a bit longer than I thought.
Got some more environmental art in, also got a blaster model in the game too. Next step is cleaning up the base level textures then a few more props. Still have a few nights in October to work on environmental art!
Just dropped a new trailer, all clips are from the early access build of the game.
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