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This is a very very rough draft of how I envision SimpleShooter to look like. The colours and sprites will definitely change in the future though. The main idea behind this is, the screen will be split into 2, the actual shooter window and a UI window.
Hate it when my program works successfully >:(
So far you can only move left and right and shoot, but obviously there is going to be more to do in the game as time passes. I attached all the sprites that the game uses plus some enemy ones.
So I managed to get a window running... Aaand now I'll need to get the actual game working.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
Cash Banooca
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
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