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This is a very very rough draft of how I envision SimpleShooter to look like. The colours and sprites will definitely change in the future though. The main idea behind this is, the screen will be split into 2, the actual shooter window and a UI window.
Hate it when my program works successfully >:(
So far you can only move left and right and shoot, but obviously there is going to be more to do in the game as time passes. I attached all the sprites that the game uses plus some enemy ones.
So I managed to get a window running... Aaand now I'll need to get the actual game working.
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Runestones: from concept to in-game modelπΏ
Shadow The Hedgehog X pixel art
Update 2.627
New challenges & new effects!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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