Game
Project: Roxy's


24 days ago

this screenshot on the game page..




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i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though

here's a design I made for him!

theyre also both roguelites

ScrUG mechanic reveal: door parrying!

while waiting for more entrants, i figured i should at least showcase the designs i have as of now

in order, we got Berry @odditythegoat , Siena @ChristianCeara4 , D3 @Aidan133 , and Patrick @LazyArtz

(i dont really like how D3 turned out, will redesign)

working on some items, here's my favorite one so far

night 2 demo progress :p implementing night select!

helo. to keep you all occupied while im on break, im opening a q&a for project: roxy's or even just for me :p

you can ask anything, no guarantees that ill answer though, especially if it makes me uncomfortable

ask away!

old project: roxy's vectors, back when the game's art direction and story were completely different

crazy to think that these are from the same game..

these arent even the oldest versions of the characters.. it gets worse...

is this parry window too small or too big?? (game runs at 60fps btw)

roxy's doodles :D