Next up
why did yall like the door parrying post so much
helo. to keep you all occupied while im on break, im opening a q&a for project: roxy's or even just for me :p
you can ask anything, no guarantees that ill answer though, especially if it makes me uncomfortable
ask away!
let's ignore charlotte for a second and worry about that emergency hatch...
what do y'all think it's gonna be used for? id love to hear your theories :3
in case you havent already..
GO PLAY THE ORIGINAL ROXY'S GAME(s) BY @goatcheesejuice !
i think project: roxy's is best experienced with the knowledge of the original FNAR story and universe.. makes for a fun compare and contrast :3
hey hi sorry for not being active for a looooooong time!
unfortunately no game updates as of now (life got busy and mental health tanked some mad damage) but heres a follow up to that post about old PR models!
these are the absolute first and... yeah.
roxy's doodles :D
is this parry window too small or too big?? (game runs at 60fps btw)
beyond fnaf im primarily a furry artist, which is why the ScrUG characters are designed the way they are
also la roxita cameo
i really wanted to integrate some of the original roxy's characters into the story of P:R, so i had this idea that isaac smith would appear/be mentioned in-game... im not sure how i can make that work though
here's a design I made for him!
i blacked out with my art program open and when i woke up this was on screen
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