Game
Proto

6 years ago

This update is bringing the addition of smaller effects and sounds as well as a few adjustments to the mechanics and game speed in general

Other changes:
- Spawn Rate for Bats adjusted
- Crontrols on Menu
- Speed changes now in SPOURTS (1500 intervals)




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This update brings improved collision detection and movement to stop the player from sliding over the ground. Other changes: - Changes to the player hitbox - Changes to the ingame music - Addition of bats as enemies which have to be clicked to kill

Well then. I actually finished a game for once... quiet impressed I finished a game for once. Anyway this update brings a new mechanic. The "Heat-Bar". Adding another level of multitasking. Other changes include new background music and graphical changes.

After porting the game to GMS 2 and after fixing the game... the highscore service went down. So NOW I remade the changes in OG GMS and implemented online highscores using GameMaker Server. Other changes: - Some sounds - UI changes - Tweaks to Mechanics

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Runestones: from concept to in-game model🗿

Family band complete!

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Showing off player 2 😎

What do you think?