Game
Proto

7 years ago

After porting the game to GMS 2 and after fixing the game... the highscore service went down. So NOW I remade the changes in OG GMS and implemented online highscores using GameMaker Server.

Other changes:
- Some sounds
- UI changes
- Tweaks to Mechanics




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This update brings improved collision detection and movement to stop the player from sliding over the ground. Other changes: - Changes to the player hitbox - Changes to the ingame music - Addition of bats as enemies which have to be clicked to kill

This update is bringing the addition of smaller effects and sounds as well as a few adjustments to the mechanics and game speed in general Other changes: - Spawn Rate for Bats adjusted - Crontrols on Menu - Speed changes now in SPOURTS (1500 intervals)

Well then. I actually finished a game for once... quiet impressed I finished a game for once. Anyway this update brings a new mechanic. The "Heat-Bar". Adding another level of multitasking. Other changes include new background music and graphical changes.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regional Bulbasaur. #Pokemon

2d lighting experiment

Only true badasses may pass! #conceptart #art #gamedesign

Some Shadow boss fight gameplay 👾