Game
Proto

7 years ago

After porting the game to GMS 2 and after fixing the game... the highscore service went down. So NOW I remade the changes in OG GMS and implemented online highscores using GameMaker Server.

Other changes:
- Some sounds
- UI changes
- Tweaks to Mechanics




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This update brings improved collision detection and movement to stop the player from sliding over the ground. Other changes: - Changes to the player hitbox - Changes to the ingame music - Addition of bats as enemies which have to be clicked to kill

Well then. I actually finished a game for once... quiet impressed I finished a game for once. Anyway this update brings a new mechanic. The "Heat-Bar". Adding another level of multitasking. Other changes include new background music and graphical changes.

This update is bringing the addition of smaller effects and sounds as well as a few adjustments to the mechanics and game speed in general Other changes: - Spawn Rate for Bats adjusted - Crontrols on Menu - Speed changes now in SPOURTS (1500 intervals)

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Just a Pico sprite

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Shuiro Haname. #Commission

Commission for @ShuHaname

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist