Next up
This update is bringing the addition of smaller effects and sounds as well as a few adjustments to the mechanics and game speed in general Other changes: - Spawn Rate for Bats adjusted - Crontrols on Menu - Speed changes now in SPOURTS (1500 intervals)
This update brings improved collision detection and movement to stop the player from sliding over the ground. Other changes: - Changes to the player hitbox - Changes to the ingame music - Addition of bats as enemies which have to be clicked to kill
After porting the game to GMS 2 and after fixing the game... the highscore service went down. So NOW I remade the changes in OG GMS and implemented online highscores using GameMaker Server. Other changes: - Some sounds - UI changes - Tweaks to Mechanics
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Another house i made long time ago.
Runestones: from concept to in-game model🗿
What you all think
Terraria
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
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