Next up
This update brings improved collision detection and movement to stop the player from sliding over the ground. Other changes: - Changes to the player hitbox - Changes to the ingame music - Addition of bats as enemies which have to be clicked to kill
After porting the game to GMS 2 and after fixing the game... the highscore service went down. So NOW I remade the changes in OG GMS and implemented online highscores using GameMaker Server. Other changes: - Some sounds - UI changes - Tweaks to Mechanics
This update is bringing the addition of smaller effects and sounds as well as a few adjustments to the mechanics and game speed in general Other changes: - Spawn Rate for Bats adjusted - Crontrols on Menu - Speed changes now in SPOURTS (1500 intervals)
We are under attack!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
I was bored, so... ManutKat.
Demonstration of the spells and their effects :)!
Update 2.627
New challenges & new effects!
0 comments