This week's progress is about adding item pickups and destructible objects. I thought jars and vases would be a good start. #screenshotsaturday
Next up
Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.
Float like a butterfly, sting like a bee. #gamedev #metroidvania #godstear
Player Assist work in progress. Close, long, and mid range attacks. #gamedev #godstear #madewithunity
yes... Spiritwell is still being worked on...
Did you know that Gnome More War is also on the Nintendo Switch? I partnered with Keybol Games to get the game published. Head over to the e-shop and grab your copy! #Pooyan #indiegame #RetroGaming #nintendoswitch #gnomemorewar
Some rooms will conceal unpleasant things
Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?
For this week's #screenshotsaturday I present Magic Circle Hex. At its max level it has a 5% chance (can be boosted by LUCK) to turn enemies into a chicken. Gnomes will be tricked into picking these up instead of stealing from the barn.
RUS: Мы всё ещё живы...
ENG: We are still alive...
Concept design for the Dark Forest level. #gamedev
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