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God's Tear
5 years ago

This week's progress is about adding item pickups and destructible objects. I thought jars and vases would be a good start. #screenshotsaturday




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Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.

Dug up these old concept arts. I will redraw these and add to the game. Players will be able to build structures to unlock features and upgrades. There's also a bit of farming and pet raising. What do you guys think?

I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Gotta learn how to aim. #gamedev

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Made some adjustments to the boss AI so that the fight is more strategic, less spammy. This is meant to be the first boss encounter. What do you guys think?

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Vroom-vroom We've just launched this casual strategy game about competing in a desert rally. Perfect for some chill gaming Resource management, impactful choices on the road, and beautiful pixel graphics. https://store.steampowered.com/app/496170/Desert_Race_Adventures… #Steam #Switch

For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming