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I added an ability called "Confuse Cloud". This causes enemies to get confused and stop attacking you. On max level it will also stop enemies from stealing from your barn. Works great on bosses! #screenshotsaturday
Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity
Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.
I'm starting on a new level (Dark Forest), but before I dress it up I need to make sure it plays good, so I start by laying out the paths using wireframe tilesets. #gamedev
@Miles_Games is a Jolter to Watch! They post great game dev updates about the holiday-themed platformer TEAM SLAY-BELLS! Follow them before the quest ends on December 24 and you'll get Coins!
For this week's progress here's a gameplay of the So'leil fishing village map. #gnomemorewar #indiegame #gamedev #screenshotsaturday #retrogaming
Gameplay footage of Eggo City. #gamedev #screenshotsaturday
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Concept design for the Dark Forest level. #gamedev
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