Game
God's Tear

1 year ago

Started prototyping the Player Assist feature. With a press of a button you can summon party members that will perform their special attacks. I know it looks like Ender Lillies but my inspiration was the Marvel vs Capcom games.




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Work in progress for the character swap feature. Aether is melee, Myst is ranged. There will be more differences between the two that I will reveal along the way.

Gotta learn how to aim. #gamedev

Combat test with the Player Assist system. It can get frantic! #gamedev #screenshotsaturday #madewithunity

Happy #WIPWednesday!

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Making some art?

Practicing a song?

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I ran the same test with the Player Swap mechanic. You can only choose between one or the other, depends on your decision on who will join your adventure. #gamedev #godstear #madewithunity

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Concept design for the Dark Forest level. #gamedev

Speed Up tiles will boost any gnome that walks on it. It adds pressure to the player. Combined with the Shaman's HP boost ability the player will really need to up their game in order to overcome the wave. #gamedev #screenshotsaturday

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Gameplay footage of Eggo City. #gamedev #screenshotsaturday