Game
Lucerna
4 years ago

This week we focused on recreating all of our enemies & boss in our new version.

Added Features

- Boss Golem

- Slime Enemy AI

- Player's dash

- Boss Level

- Sprites for bullets

Minor Changes

- Increased Lucerna's absorbing hitbox

- General Bug Fixes




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Next up

We have started decorating our map for Forest region!

MASTER Progress

Patch Notes for Lucerna's first build!

Progress for Lucerna Region 1

- Open UI Screen Fixed

- Enemy Spawners

BETA Progress for Lucerna

This is the visual effect of absorbing and releasing. We are close to finishing up our core mechanic so stay tuned.

MASTER Progress for Lucerna

Level 1-3 for Forest Region is finished!

Art Animation for Shooting Effects

Art Progress for Lucerna Region 2!