Next up
Adding some chocolate-themed objects to Spaceport. And cookies.
A piece of sparking wire colliding with environment. Decided to make this as an effect first and see if it is going to be easier to implement as a weapon than a skeletal mesh.
Remaking the weapon system to allow (in the future) the use of various different things as weapons besides the default pistols. Fixed some bugs along the way, so now shooting during run and slide works as it's supposed to.
This week's Fan Art Friday celebrates Baldi's Basics in Education and Learning! Accept the quest in your quest log to get started.
Inayah - Life After Gods is OUT NOW on Steam!
Celebrate the game's release by completing our quests!
You can play the demo or get the full game at https://bit.ly/steaminayah
This time - more factory related models. Most of these are from free packs, with me simplifying the models and applying my own materials and textures.
Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.
@FatBombStudios is a CCC+ Studio that makes games you love but don't know about!
They're the devs behind the fast paced hide and seek game Light Bearers 2: https://bit.ly/LightBearers2
We think you SHOULD know about them so complete the quest!
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