So i was going to make it in Tkinter which would be much simpler but Tkinter runs in its own loop wich i need to acsess to have things like timed events, so i have had to move to pygame, which is easier to controll and has much more functionality, but i have to make everything myself. the buttons, labels, everything. also had to scrap all the code i was working on because it was all tkinter stuff that wouldn’t work with pygame. so tide 0.2 is delayed slightly.
Next up
Where do these posts get views from?
Not tide related. Using maya and might put it into unity.
Bandana Dee the Dream Friend
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
I did this on my 3DS ^^ #Kirby
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
I made a small jungle house.
Annie of the stars










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