So i was going to make it in Tkinter which would be much simpler but Tkinter runs in its own loop wich i need to acsess to have things like timed events, so i have had to move to pygame, which is easier to controll and has much more functionality, but i have to make everything myself. the buttons, labels, everything. also had to scrap all the code i was working on because it was all tkinter stuff that wouldn’t work with pygame. so tide 0.2 is delayed slightly.
Next up
Where do these posts get views from?
Not tide related. Using maya and might put it into unity.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Have a good Boi
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Why walk when you can jump?










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