Tikus Tales #devlog: Finished the layout of the chase level! Using a shader for the splashing water and a particle system for the water ripples.
Wishlist Tikus Tales here:
Next up
Tikus Tales #devlog: Completed tweaking the prologue level! De-scoped it and hopefully made the guide points clearer. Gonna be updating the demo tomorrow. Happy weekend!
#screenshotsaturday #indiedev #gamedev #madewithunity #3dplatformer
Tikus Tales #devlog: So tough to control 2 characters when I only have 2 hands. Simplifying the prologue stage for a smoother flow.
Wishlist Tikus Tales:
https://store.steampowered.com/app/1770880/Tikus_Tales/
Happy #wishlistwednesday!
Tikus Tales #devlog: Either be confident with your platforming skills, or get good at throwing stuff to where you want it to go.
Wishlist Tikus Tales:
https://store.steampowered.com/app/1770880/Tikus_Tales/
Happy #wishlistwednesday!
Tikus Tales #devlog: Throwing explosives and experimenting with a jumping frog enemy for the final swamp level before the boss.
#screenshotsaturday #gamedev #indiedev #3dplatformer #madewithunity
Tikus Tales #devlog: Thought to clean up the UI & decided to install DOTween for some simple UI animation. Also gonna be modifying this stage a tiny bit for a smoother flow. Eyes peeled!
#screenshotsaturday #indiedev #gamedev #3dplatformer #madewithunity
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!
I worked so hard to get all four of them to the end safely, but then...
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