
Next up
'HotnCold' I tried just using random brushes with random colors. then i put steak on pizza. Yep.
Also, how to avoid burnout? Play cool games.
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Seriously though, taking a step back to play other works gets my creative juices flowing again.
'angy'
I have to figure out how im going to share my dev progress here. I'm thinking maybe posts with early game footage, currently working on movement mechanics #Devruary
'Take' - A quick try at sharper lines, trying to get a sense of depth perception. A little wonky but its more of a drawing excercise anywho.
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By far the most useful tool in all of my experience while developing Games? Documentation. #Devruary
Something that I was commissioned to draw last year.
'So what have you been up to?'
I been busy, slow and steady stuff. But check it! :
This is the first footage recorded for my game, almost done getting movement down. Then? Portals.
Art piece for commissioned music, going up tomorrow! very cool. very ensconce.
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Devday 14: When do you know a game is ready to ship? Picture the Titanic. Great ship. Then, do the opposite of what that did, and you should be good. #Devruary uwu
My commissions are open! I finally have a ko-fi and paypal^^
(check article for link)
Its ma D&D character, I've never tried this style of art before, and yet, i'm realllly happy with how it came out. :D (Kobold boyo)












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