4 hours ago

TNAY R is Back! Game Revamp & Updates.



🇧🇷 Portuguese (BR) / 🇺🇸 English (US) — Supported Languages


🇧🇷Português(BR)


Oi, pessoal!

Eu sei… faz um tempão que fiquei sumido daqui. A vida aconteceu, o café acabou e o Wi-Fi conspirou contra mim. 😅

Mas estou vivo e mais animado do que nunca para trabalhar no Two Nights At Yellowjack Stickman Reboot (TNAY R)!

Quero contar que o jogo passou por um revamp completo: reformulação de gameplay e história, ajustes e polimentos aqui e ali em mecânicas, menus e outros.

Os gráficos?

Olha… sim, vão mudar significativamente, porque agora serão feitos em outro software de modelagem melhor.

Animações feitas à mão?

Sim! Ainda estão incluídas.

Considero um dos pontos mais fortes do jogo. Elas estarão restritas apenas aos minigames — qualquer outra coisa além disso seria loucura para um fangame.


Então o jogo tá vivo?”

Absolutamente! Só estive muito quieto desenvolvendo ele.

Virá para o Pocket Code?”

Ehhh… não, não mais.

O jogo será transferido para o Clickteam Fusion, porque o Pocket Code não suporta mais, e com o revamp isso ficaria ainda pior. Mas relaxa, posso compensar com uma versão futura para Android.

Reformulou a gameplay e menus, mas tá cancelando o jogo? Oxi.”

Não, de jeito nenhum!

O jogo não foi cancelado, apenas mudou de engine.

Tudo o que reformulei — gameplay, menus, história está planejado e pronto no papel, esperando para ser implementado na nova engine.


Então é isso! Fiquem de olho — TNAY R está mais vivo do que nunca.


🇺🇲English(US)


Hey everyone!

I know… it’s been a while since I disappeared. Life happened, the coffee ran out, and Wi-Fi conspired against me. 😅

But I’m alive and more excited than ever to work on Two Nights At Yellowjack Stickman Reboot (TNAY R)!

I want to let you know that the game went through a full revamp: gameplay and story have been reworked, mechanics polished, menus improved, and more.

The graphics?

Yeah… they’re changing significantly, now being made in a better modeling software.

Hand-drawn animations?

Absolutely! I consider this one of the game’s strongest points. They’ll be limited to minigames only — anything beyond that would be pure madness for a fangame.


So, is the game alive?”

Absolutely! I’ve just been quietly developing it.

Will it come to Pocket Code?”

Ehhh… no, not anymore.

The game is being transferred to Clickteam Fusion, because Pocket Code can’t handle it anymore — and with the revamp, it would be even worse.

Don’t worry though, I might make a future Android version.

You reworked the gameplay and menus, but are you canceling the game? Wait, what?”

No way!

The game is not canceled, just moved to a new engine.

Everything I reworked — gameplay, menus, storyis planned and ready on paper, waiting to be implemented in the new engine.


So that’s it! Stay tuned — TNAY R is more alive than ever!


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