The Walls Are Lurking: Nightmare Mode was made simply to Test a few new rendering pieces using programs similar to Bitmap2Material
However, the game as it is, is set up where you have to find and destroy the 3 Graves hidden in the map.
One is Located in Each corner of the maze, excluding the one you spawn in, and the one in the opposite corner is directly adjacent to the exit’s door.
I understand the frustration that the lack of it saying this in the game has caused, however, the game was created in a transitional period from my laptop, which I made the games on, to a new desktop which im looking to make much greater games on.
With The Walls Are Lurking: Nightmare Mode, I simply was looking into the programs I could use to make the rendering and textures in my future games very much improved over the graphics of other games I have created.
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