Game
Ravenlore
4 years ago

To ensure this project doesnt fail I need some advice about movement systems and combat in Unreal Engine. This is very important because fancy graphics wont solve my problems.




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Now with a nice hood and belt I think its way better

Hi guys!

Here is a little update to the space game project I was working on some time ago. I love space stuff.

More Sci Fi Crew members for my Space shooter. Hair still could improved by using hair strands instead of directly painting on the main mesh. But for now I think its fine.

Here is an improved version of the sci fi game character I was working some time ago. I added wrinkles and folds to make his clothes more realistic.

Here are some improvements one the spaceship I did in Blender. I could use kitbashing to make the next one better. What do you think? Any suggestions?

Hi guys! Here is a new Worldmap for my game Ravenlore. It is still work in progress. Ravenlore will be an RPG in a medieval Fantasy World.

Here are shields and swords for the game. These are not viking like weapons. I will add them later. This is from within blender in Unreal engine they will even look better.

Hi Guys!! Here are some new Screenshots which show my current progress. The game Ravenlore is an RPG set in a medieval fantasy world. https://gamejolt.com/games/tofw/479154

Recently I improved the base model of medieval peasants. The clothes now feature more realistic folds. And there is a lot more coming soon!

Better NPCs for our game Tales of a northern Realm!!

https://gamejolt.com/games/tofw/479154

They are meant to be medieval peasants. I think I should give the textiles more variation. What do you think?