1 year ago

To go with the camera info panel, there are now 2 new buttons to help you move around with it:

- Move camera to origin (0, 0)

- Move camera to sprite you're editing

The x/y values are still broken on live due to complications with the dependencies :')




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Vital testing apparatus 😁

Does anyone know how to do this?

I see two problems..!

So, Scratch 4.0.

I really want to show the clear transition and growth of Aperture and its technologies in a little fangame I'm conceptualising, and so I designed this weighted storage cube for 70s Aperture.

Turns out, brushed metal is hard to nail down in vector.

After some serious consideration, we caved and decided to make a Discord server. However, access will be extremely limited and invites extremely limited.

The invite below is limited to 10 people from our GameJolt community.

https://discord.gg/MnrPwNuNDt

i swear, i WILL get gel to work eventually... someday.

camera zoom is kinda working

you ever had to write code for something and then realised there's a block that literally does it so there was no point doing it

🛌