Changelog in Unsandboxed

Share your creations!

After a fair few issues with oversights and bugs, it's believed this iteration of the "next" compiler is most functional.
I urge you all to try it out on https://experiments.unsandboxed.org/.
People who find bugs will receive the "loves sand" role in Discord.

FPS selection is now a sub-menu.
On a more technical level, the entire "Edit" menu has been made into its own component because it was frustrating to work with. I might do that with the File menu too.

Another neat thing I implemented in light of the recent change to default project settings: If you load a project from Scratch or TurboWarp into Unsandboxed, it will automatically squash the stage to 480:360 and change the FPS to 30

Unsandboxed has received a small (but still sizeable) update!
We've reshuffled and reworked a lot of things. Below is a list of EVERYTHING we changed 😁