Game
Glemor Devlog
4 years ago

Today I spent some time going deeper into the game's history and thinking about how I can connect the world with the initial project idea, I also worked a little bit more on the map of Glemor.




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Yesterday and today I spent the day finishing the map, I don't think this is the final version yet, but it's enough to start doing the important parts of the game. (I hid the texts to avoid spoilers)

I finally finished the map and now I'm going to start making the game.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!