

Today I worked on the battle background of the school mission for my game. It was basically unfinished before, but now I think it's pretty good.
I made a before and after comparison so you can see the difference.
Check my bio for details on the game.
Next up
Decided to touch up on some old enemy art that's been lying around for a few years now. Gotta say I'm pretty happy with the result!
Moving to steam! I'll be focusing on this content roadmap, and updating more consistently there. https://store.steampowered.com/app/3452160/Remnants_Of_The_Witch…
Hey, so I'm not dead.
It's been hard getting back into the swing of things, but I've just added a elevator to the catacombs.
By finding an item on the second floor you can access the elevator to move between floors.
Not sure what to do with my game's itch.io thumbnail. It's not something I've seriously considered before. Thoughts?
Been away for a bit due to some medical issues but now I'm back working on ROTW! Heres some enemies from the new catacombs floor.
I'm currently working on update 0.4.1, an update focusing much more on side content, featuring a new poison-themed catacombs floor, hangout events, and a new sub-story! The new catacombs floor can be seen in the image above.
I hope you'll enjoy it!
Continuing with remaking enemy art here's the sentry bat!
When I drew this I didn't really have an idea of how the monster was supposed to function, but in this new art I decided to put an eye in the crystal. So it comes off more as a magic flying camera.
Working on some brand new character sprites!
Hit 1,000 views on my itch.io a few days ago. Feels pretty nice.
Remnants Of The Witch is now out on steam! I hope you give it a try and post your thoughts on it.
0 comments