2 years ago

Today marks 2 years I've been on GameJolt apparently. Work has slowed down on QFCD but we are making good progress. Since all my adoring followers (see: the cockroaches in the vents) have been so patient, I will be sharing some screenshots from the game.




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Also brand new for Reheated, there's a character select screen that shows the character's stats and abilities. I think it looks pretty okay.

Any negative comments towards the drawings on these screens will be seared into my consciousness for all eternity.

With a new version of QFCD comes a new title screen, which I think blows the old version out of the water in terms of not looking like ass fungus.

Here's a screenshot from Quest For Chili Dogs Reheated, showing off the new HUD and Sonic sprites. They're still unfinished, but I think the HUD especially is a vast improvement from the nasty variable boxes from the original game.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Runestones: from concept to in-game model🗿

So here's the first of the zodiac signs i will make for the next weeks.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Shuiro Haname. #Commission

Commission for @ShuHaname

Made my first ever animation.

2d lighting experiment