Game
Operand Aquata
5 years ago

Today was "what the hell do I think I'm doing" day. You know, that part of the dev cycle where you go "am I really capable of finishing this" and "that's a good lookin game, WHY DOESN'T MINE LOOK LIKE THAT?!". Lots of issues, lots of "why bother". cont'd




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I LIED!! Have a screenie, the first facility! I touched up the prefabs a bit, and *MWUH* I love the way this turned out.

These are the prefabs for the game's facilities, and a mockup of one. I can slap 'em together like LEGO and make as many as big as I want! There are a lot of things to still do, I really need to stay focused and dole out my time properly...

Now in three designer colors~! Please ignore Blue, he decided to wear his curvy armor to picture day and has been punished accordingly. Mostly with blue-colored blaster bolts to his face.

Sentry bot! Yesterday's work. I'll have some images to flaunt later on tonight~!

Put my spirits back in order, and made the player's sub! Modeling is more or less complete, minus the facilities and endgame stuff.

Good news, and bad news.

Bad: Robots weren't working, scrapped them to save time and sanity. Good: Replaced them with ceiling turrets that were WAY easier to design, build and play with. Even used the old robot head! Level building can finally begin!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Werehog transformation process. #sonicunleashed