Today we will show off one of the many new objects in the upcoming demo! There will be fans! Yay! Another element :D
(CLICK PIC FOR GIF, OR SEE VIDEO BELOW!)
#OneMoreExperiment_Game
https://www.youtube.com/watch?v=ye8ezeBe3pI
Next up
NEW SCREENSHOTS OF THE FULL GAME!!!
Just posted some brand new screenshots of the full game on the game page here and on our website!!
https://www.ambercrowngames.com/onemoreexperiment TWO DAYS UNTIL RELEASE (25 November 06.00 PM CET) Stay tuned!
What happens next? * I'm gonna take a break from development of this project for some time >> If any criticial bug is reported now, Im gonna push some eventual hotfix. * I'm gonna make few videos where I talk about the development process etc!
10 DAYS LEFT UNTIL RELEASE!
NEW CONTENT:
* Four new chapters
* New mechanics such as wind pipes, launch pads and block teleporters!
* Fully voiceacted dialoge! (ALL AI Placeholder lines completely removed!)
WISHLIST:
https://store.steampowered.com/app/3508790/One_More_Experiment/?…
not only that, but he's also precious!! and lovable!! and silly!!! and
GAME RELEASE TOMORROW! I have updated the current Demo here & Steam to reflect all the changes and bugfixes made in the full game! The full game will launch for $12,99, with a 10% discount first week! The game will be avaliable on Steam & GameJolt
ONE MORE EXPERIMENT - RELEASE TRAILER FINISHED! https://www.youtube.com/watch?v=N4yXGkD3kO8 Releases 25 November om Steam & GameJolt: https://store.steampowered.com/app/3508790/One_More_Experiment/?… #OneMoreExperiment_Game
Patch 1 (v 4.9.1) Released! ___________________________ Main additions: * Steam achievements added and verified * Steam cloud save/sync added and verified * Checkpoints now save game progress Full patch notes: https://www.ambercrowngames.com/onemoreexperiment
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
New Save System Explained
We wanted to make a post to clearly explain how the new save system works in Patch 1, since it differs from release version and the demo, and we have had a few questions about it. Read more below:
https://store.steampowered.com/news/app/3508790/view/53099551296…










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