
Told you guys SP's mech was complex.
This still isn't finished as you can tell by the lack of UV mapping and by all the floating bits. It's maybe ~80%
Next up
QOL features are harder to design than actual gameplay stuff. Been working on configuration and settings in SP all summer. Mind you actually porting the main gameplay stuff from Clickteam only took 30 days.
I was working on installing drop down menus and I get an error on some old code for "REMOVE THIS CODE ONCE DROP DOWN MENUS ARE CREATED."
Thanks, past me.
Game.
Toy Mary looking for an audience.
This is evil Mary her name is Yram. If Yram eats too many charged stickers something real cool might happen soon.
By @Baystikb0ss
Adding positive reinforcement for using your brain.
This is still a very early concept, but it's already a lot more interesting than endless showdowns with the flashlight.
Exact numbers are covered up in case I actually use these.
Harry the Fox series
Localization efforts have been expanded to more areas of the game. Instead of just important buttons and labels on menus, I am now having as many elements as I can translated.
Fun-damentals
9 comments