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(COMPLETE!) The Henry StickMINI Collection: PROEPILOGUE
2 years ago

Took a little detour to work on polishing the 2 - player mode.

Read article for all features added.


  • It felt pretty unbalanced having P2 only usable in fights, so I added it to the timestream sections as well. Still trying to decide whether to recolor it or just make it a different character entirely.

  • To keep the players together (and prevent potential bugs lol), P2 will warp back to P1 if it goes out of bounds.

  • Currently, P2 can't enter portals, initiate fights, or collect Hour Fragments, but that's subject to change later.

  • Of course, there's the new map... where could it lead?



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Update: We have indeed decided to move to Itch! The Legacy Edition game page on that site is up and running! We'll try things out for a while to see if our projects have a future there!

Join us 🙏:

https://distractionsdaily.itch.io/legacy

I hosted a QnA on Scratch, and am currently compiling each answer. This equates to more than 30-50 questions, so I'll be doing it in the form of a YouTube video this time! I'll keep this site posted.

Your scheduled THSMC programming continues afterward. 🫡

...Is this, like, still the same rocket?

After 7 long years, the wait is finally over. Chapters 1-4 of DELTARUNE are out now!

Celebrate the parallel story to Undertale by completing these quests.

https://gamejolt.com/games/thsmcle/961264

Hey, people! Thanks again for playing proEPILOGUE! If you enjoyed it, check out the development of THIS game! It's a full-on remake of the original pentalogy and you can pitch your ideas while it's being made ;)

Let Them Come: Onslaught by @Tuataragames has come to Game Jolt!

Celebrate by completing our quests!

Play the FREE demo of Let Them Come: Onslaught on Steam: https://bit.ly/LTCOdemo

The demo is out and the title is announced!! ✨

After more than 2 months of teasing, we now have a proper playable demo, no download required!

Thanks for sticking around, and we hope you enjoy the new changes!

https://gamejolt.com/games/legacy/961264

(YouTube in article)

PE Sketchbook #1:

This is the earliest concept art I found for PE's battle engine. It worked similarly to the original THSMC engine, besides the fact that battles had two enemies and that all battle participants were always in view.

Henry Stickmin - Henry Stickmin Series

New vector thumbnail for the Scratch release of the demo! (which is located right here if you're interested)

https://scratch.mit.edu/projects/1140716896

+ comparison to old version from 2021