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FNAF Kit
5 years ago

Toolkit News and future (expand)


In recent weeks I've been over the toolkit and how it's been a lower priority for a while now. The reason for this besides the extra workload was trying to get the kit to a point it can be used by anyone which was the whole reason for starting it.

When working on completely different games you'd be surprised how often doing something new in one can lead to drastic rethinks in how you develop the other. Having reached such a point I think I can safely say the toolkit if reworked from ground up could be far better.

What I propose to do is make it into an actual game rather than a collection of scripts. One that will work in the same vain as Mario maker, providing an in game map editor where you can set up maps and animatronics, save them as a simple file and be able to distribute the files so others can play maps through their copy of the game.

NOTE: The game would not support custom animatronics or objects for a while so it would be limited for the moment in exchange for simplicity and easy sharing.

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Light menu is still undergoing it's refit, some behind the scenes code changes making it easier to edit multiple lights. A light will also toggle on/off depending on its intensity. So custom events don't need to be loaded with two different commands.

Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.

If you're wondering why the next build is taking so long. here is the answer.

Buttons jump scare test shot

Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.

I'm currently working on a new game with a team of people. Here's a mannequin being assaulted for test purposes. Gotta do what you gotta do for your damage systems.

Buttons ver 2- jumpscare Test

Hi everyone, I wanted to put my project back out there after taking some time off. Fnafkit is a game about creating custom fnaf games with no need for programming. I'm also looking for anyone interested in helping out! https://gamejolt.com/games/TKFNAF/444860

Modular stage kits are the next addition to the decor tab. Once all its skins are properly textured.

Quick look at a new almost functional feature. The game will auto generate the camera display for your map as you build. There's also been some fiddling with the actual night controller to allow customization of the player.