Hello everyone! It's been a while, huh? So, here is update 1.4 for the game! I've added the ability to upgrade your towers up to 4 levels!
![toer3.png toer3.png](https://m.gjcdn.net/content/750/4105987-2neibnxr-v4.webp)
That's not all, however. I've also added a new tower! Everyone please welcome the...
![vending2.png vending2.png](https://m.gjcdn.net/content/750/4105942-zk4zjukd-v4.png)
The Vending Machine will farm points for you every couple seconds. By upgrading it you will get more points much faster.
But wait, there's more! Since tower upgrades are now a thing I had to re-balance the game a lot. Unfortunately because of this the scoreboards will be wiped. So, congratulations to the people below for making it into the top 10!
![leaderboards.png leaderboards.png](https://m.gjcdn.net/content/750/4106029-tpqptrjy-v4.png)
There are also some other changes and fixes I've done that you can see below:
-Reworked game manager
-Reworked enemy manager
-Reworked shop manager
-Added tower upgrades
-Added tower upgrades to blueprints
-Added new enemy spawning system
-Added decorations to the players desk
-Added toggle-able FPS counter
-Added Vending Machine as a tower
-Added visible no placement zones when placing down a tower
-Power-ups will now disappear if not picked up after a while
-Towers will no longer be destroyed if they are placed on the table
-Towers can no longer be placed inside the flashlight
-Changed UI
-Changed main menu
-Changed color of power-up usage bar
-Changed font of the "Next Round" text
-Changed health bar color
-Changed position of "Insufficient Funds" pop up to the top of the screen
-Changed screen shake effect
-Changed floor texture
-Changed wall texture
-Changed scanlines
-Changed the size of the players desk to be smaller
-Changed scene transition animation
-Changed some enemy blueprint descriptions
-Changed the name "Shield" to "Invincibility" in the blueprints
-Lowered main menu music volume
-Increased Flashlight starting price from 800$ to 1600$
-Decreased Regeneration Hub starting price from 3000$ to 2650$
-Decreased Regeneration Hubs starting health output from 10 to 5
-Decreased Chocolate Cake starting price from 2500$ to 700$
-Decreased starting point value from 325$ to 300$
-Nerfed Chocolate Cake
-Buffed Flashlight
-Removed hit particles from enemies
-Removed heart pickups
-Removed Golden Cupcake as a tower
-Fixed infinitely spawning Foxies
-Fixed cupcake radius
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