Treadnauts Patch Notes v0.45
UPDATE 2/18/2018: “The Lightspeed Update”
In this update, we’ve brought you a new and improved matchmaking system that will make it much easier to find a game.
We’ve also got THREE new modifiers, and guess what—they all work online! No level requirement for these—go nuts!
In addition, we’ve fixed a bunch of bugs, especially those related to stability issues while matchmaking or picking characters in the Online lobby.
NEW ADDITIONS:
Matchmaking now searches in nearby regions as well as your own, greatly improving odds of finding a match
Lasers, Stealth Mode, and Split Shot are now available as modifiers!
A new modifier preset, “Stealth Mission”, is now available!
Added Lasers to the “Astronauts” modifier preset
You can now see other players’ country flags in the online lobby
BUG FIXES:
The 13th map in each zone now properly shows up in rotation! If you want, you can pretend like we just added 4 new maps!
Bullets can now be skipped on water online
Improved online player syncing while underwater
Fixed an issue on Mac where screens (such as in the tutorial or Wave District) would turn white and become unreadable
Fixed online players sometimes falling off of surfaces before a match begins
You can no longer break your own shield while self-kills are turned off
Players no longer get reset to weird angles when a new player joins an online lobby
Fixed online players frequently sorting in front of things they shouldn’t be
Sticky Grenades can no longer be turned on via the random button in Online mode
Landing on the Science Ball while someone else owns it now properly sets it to your color
Fixed an issue where the Science Ball zap sound effect could persist forever
Fixed an issue where backing out of a matchmaking search right as you found a match would cause you to get trapped in a match by yourself
Panel camo now displays properly if a player dropped in before you connected to an online lobby
Fixed an issue where multiple characters could be dropped in at once by mashing the button
Fixed bugged shot effects in the online lobby that would linger forever
Fixed an issue where a tank could drop in without a player, causing bugged visual effects
Fixed an issue where two or more players could end up in control of the same panel in the lobby
Improved Science Ball syncing online
Fixed visual errors related to usernames on the scoreboard
Status text in the matchmaking lobby now says “Searching for Game” while the master is queueing with a buddy
Fixed a small text bug for non-English languages in online lobbies
We’ve got an exciting week ahead. Now is a great time to join our Discord channel, make some friends, and play some Treadnauts matches online!
See you there!
Topstitch Games
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