2 years ago

Triggering attack animations. It's still missing so much though 🥲




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My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

Went to a garden recently, brought my friends along 💚💚

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

oilpainting process of my cat, copy.. this took me 3 weeks to complete 🫣 it is very big 24 x 36 canvas

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev