5 months ago

I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.




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#swordtember - 12 - Fire. Not great, but something. Have to start somewhere...

Triggering attack animations. It's still missing so much though 🥲

Yesterday I ported my WIP game to the browser! It's now runable on 3 platforms: Windows desktop, browser and the Thumby Color.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!

@ilta is a Jolter to Watch! She's your local elven blacksmith! She creates pixel art, swords, chainmail, and more! Follow her before the quest ends on February 4 and you'll get Coins!

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

After lots of back and forth, I managed to optimize my tree rendering code so that it runs with >30fps on device.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD