Next up
Changed lighting in this part - added LED lamps where the light is supposed to be coming from and fiddled with global illumination a bit more.
Will add a bit more lighting, but for now finished with this section of the Depot level.
A bit more design of the second part of the Depot level, now with lighting. Needs additional jellies..
Something of an atrium in the middle of an office area.
Moved to version 5.6 of UE, had to adapt to some changes like the enhanced input system getting rid of some things. Still, there were also some changes to global illumination, which fixed a few details for me.
Did some progress on the next part of the Depot. This area is going to be a bit less spacious than the previous one.
Ditched baked lighting, trying lumen now. Surprisingly, it doesn't seem like it takes up that much more performance compared to the previous setup - with a few tricks for optimization, at least.
Just a cover I made for my side game project.














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