I Finally finished another part of Timetales… this one was starting to frustrate me with some of the features I was trying to add, especially during the last couple days before release. Some of the main new updates are listed below:
-Added in the majority of Snowdin Town (Timetales’ version looks a lot different)
-Mostly fixed the Velcro walls (which was annoying me as much as everyone else playing it)
-Added in an unlockable ‘test mode’. Use it to further mess around with the game after you finish the current story
-Fixed a skele-TON of glitches relating to the tutorial, battle system, text scenes, and many other things
-added in a bunch of other minor things that I can’t even list and/or remember
a huge thanks to my friend Ryan for helping me test Timetales and finding a lot of the glitches I’ve fixed. That being said, there’s still probably some that we missed or haven’t fixed yet (like the walls glitching out occasionally) so if anyone finds any more glitches please leave a comment so we can find and fix it.
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