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Project Hopper
6 months ago

Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.




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So the Office panning, camera toggle, and the buttons mostly work. The next thing I'm going to do is to get the first two characters to actually work. And I will also try to make the door closable and add ambient audio. Things are coming along great!

Currently all I have so far is the first office screen that is movable, Inky is clickable, and a main menu is currently bieng made.

I have all the images of the office states made and I have I of the cameras completed image wise.

Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.

The Poopet

These are some images for an upcoming game I'm developing. It is fnaf inspired and will be a prelude to a bigger future project.

It will be called Project Hopper and will be a different take on the fnaf gameplay and formula.

Fix Fredbear

They need you. 🐥

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

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