Game
Project Hopper

1 day ago

Beta testing went well and progress went well. I am trying to aim for an early 2027 release date. I am unsure if I should release a demo or just release it in full. I hope the Fnaf community likes the game and its story when it comes out.




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Currently all I have so far is the first office screen that is movable, Inky is clickable, and a main menu is currently bieng made.

I have all the images of the office states made and I have I of the cameras completed image wise.

Bad news. Long story short the camera system constantly crashed the game and I was unable to get it to work. I am currently remaking the game in 3D and changing some of the mechanics to fit with the change. Though progress is going faster than before.

Good news! The cameras and Hopper's AI had been made. The only main problem is that the when I am trying to connect her movements and the cam switch the whole thing crashes. I'll find a way to fix that but at least progress is being made.

FleshBound | Cinematic trailer

I finally put a couple of models into the game now. And all of the bugs related to the AI is gone. I also updated the page with new info and teaser images. I will try to get the characters visible and to move. After that I will gradually make touch ups.

Happy Valentine's Day!

#FNaF #FNaFfanart #ValentinesDay

Turns out... making AI is hard. So I decided to get the office fully working! It is still rough but it works. Also almost every cam is viewable. It might take me a long time to get the AI working so I'll try to get extras menu working.

Finally after 8 months I have a workable office, menu, and gameplay. Here is a sneak peak of it. The actual models for the characters aren't here yet but once the AI's work without problems, I will do it. The custom night menu works well too. YIPPIE!!!

Bonnie at it again killing for Valentine’s DayđŸ¥€

Vro does not like couples #fnaf #fnaffanart #fivenightsatfreddys #ValentinesDay

So the Office panning, camera toggle, and the buttons mostly work. The next thing I'm going to do is to get the first two characters to actually work. And I will also try to make the door closable and add ambient audio. Things are coming along great!