Game
One Night at Freddy Fazbear's
1 month ago

Tutorial how to play the game, mainly on Hard Mode https://youtu.be/7TGS6PUUQUE?si=UYvlwGa1LXKhgg5E


https://youtu.be/7TGS6PUUQUE?si=UYvlwGa1LXKhgg5E
https://youtu.be/7TGS6PUUQUE?si=UYvlwGa1LXKhgg5E
https://youtu.be/7TGS6PUUQUE?si=UYvlwGa1LXKhgg5E


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still having a dilemma. Since making it fully like FNAF 4 would mean i need almost double each character jumpscare animations, and that would COST RAM too much, to the point where game would crash. OR i still keep BETA gameplay style with like in the pic

Have you ever seen Freddy enter your office like that? Anyway, slowly working on the final version, mostly concentrated on how to balance the game and let the characters have some unique mechanics in order to force the player use all the tools given.

Maybe make the game all filtered?

Just practice render in the prototype FNAF 2 remake office i made a while ago. Could be for ONAF 2 someday. But i doubt it.

Major companies are monetizing AI for profit. THESE are the true enemies, not the people who randomely post a funny ai garbage on internet.

Raw footabe of very early Beta of FNAF 2 remake by me. It just exists and i already planned the gameplay and everything. It's just due to my schedule and other business, its very unlikely i will finish this at all. Here what i got so far.

No its not. Such a clickbaty video. It uses as an editor for a game mode that isnt the core game nor the game engine that runs the game. ANY editor could have been used, even Source 1 if they had rights. So this isnt mindblowing at all.

If the legend says it, i will listen. Ai is a great tool.

(PS NOT to replace human work ofcourse but add to what we make).

Another one.

Making it harder for you.