After a long time using clickfusion 2.5, an old engine, that isn’t compatible with newer yet basic market requirements such as different resolutions on different devices, performance issues, problems with the android exporter, and sadly much more, we are going to use a different engine.
Xcompanygames will shift into a better engine, called Godot engine.
therefore TW2142, the map maker, and the mobile version will be ported to Godot engine, and hopefully that will solve most of the problems.
Also all of the future projects will be developed on it as well.
Next up
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
I did this on my 3DS ^^ #Kirby
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
New Teasers!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
Our Japanese themed game released yesterday on Gamejolt + Itch io if anyone would like to check it out! :) You play as a spirit of a japanese wolf.
I remade my main character, what do you think? :)
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