Game
Into the Underdusk
12 years ago

Tweaking and bugfixes.


The game has just been updated with a patch that tweaks the gameplay a bit, changes some saves around, and fixes a rather hilarious but game breaking bug.

Seems that the large death would go nuts and fire a never ending stream of enormous scythes into your face. While Into the Unduerdusk is meant to be challenging, it was at least designed to be beatable.

5d0c54b0ba3a0.jpg

Hopefully this update makes the game more approachable for everyone. Thanks for playing!



0 comments

Loading...

Next up

art comission.

Runestones: from concept to in-game model🗿

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)